Mekazoo Art Blog
daily sketches, process, and doodles.
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Monday, February 27, 2012
Week 8?
Tile-able textures:
What they look like in game (I also did the lighting in the game. not perfect but much better):
Retopologized Gorilla statue (Mine are on the left):
Concepts:
Monday, February 20, 2012
Week 7
All animations need to bee in engine before they become final (hopefully that'll happen by next week):
Hornet Animation
Snail Animation
Placed art in the level. Tools still kinda suck so it takes a while.
Skybox:
Monday, February 13, 2012
Week 6
Vulture Cannon Animation:
Vulture Animation (sorry its so crappy vid quality :S ):
Tile-Able texture concept (for other artist to actually make look good):
Monday, February 6, 2012
Week 5
This week I added art props to the game. I'm hoping the tools will get better because it took my 4-5 hours to do this little section
I also concepted environment props for our full time modeler.
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